GREAT STEP BY STEP 1-60 LEVELING GUIDE FOR ALLIANCE
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"The levels are approximate, you may or may not have to supplement grinding
for one or two levels in order to move onto the next zones early on,
although most of the later parts deal mostly with areas to grind in. Also,
when a level is listed next to a grind area, that means this is the level at
which you can more than likely *start* grinding the mobs. You can probably
*stop* grinding them about 4-5 levels past where the start level is. In
fact, it's probably recommended that you do stop 4 levels past them.
Also, keep in mind that this is mostly for Alliance players, as it's the
only faction I've played and thus have no experience with Horde lands.
You'll also note the lack of Kalimdor lands up until Feralas/Tanaris. While
I'm not saying Ashenvale, Stonetalon Mountains, Thousand Needles or Desolace
are bad places, I honestly have no experience with them either, and these
areas that I do list are typically sufficient to take you up in levels.
Please note that the level listed beside a place, if there is one, is the
level recommended to *begin* the place. Each place should typically be able
to last you for 4-5 levels (with the exception of quest areas), whether you
have the patience to stay at that one place for that long is another thing.
- Newbie Zone :: You may have to leave at level 11.
- Westfall [Sentinel Hill, Westfall Lighthouse]
- Loch Modan [Thelsamar, Farstrider's Lodge, Stonewrought Dam]
- Darkshore [Auberdine]
- Elite Area: Mo'grosh mound (Loch Modan)
- Instance: Deadmines
Complete the easiest quests in the first area that you go to (Night Elves
should visit Darkshore first, Dwarves/Gnomes should visit Loch Modan first,
Humans should visit Westfall first.) Move onto the next zone, and do the
same, but this time you can complete more of the zone. Leave the most
difficult, unless you can get a group for them - don't waste too much time
on it, though. Move onto the last zone and complete all, or nearly all of
the quests available in that zone. By this time, you should be about level
17-18. Go back to the first zone, and complete the rest of the quests there.
Typically, my "first zone" is Westfall, in which case you can go back when
you are done with both Loch Modan and Darkshore, and finish the Van Cleef
line of quests and be at a good level to run the instance.
- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]
Again, do the easy quests in Redridge, which should take you up to level 21
or 22. Skip the more difficult quests unless you have a group for them. I'd
skip the entire Stonewatch Keep area of quests just simply because that
entire area itself is crap.
- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]
- Duskwood [Darkshire, Sven's Camp, Abercrombie]
- Wetlands [Menethil Harbor, Greenwarden, N. Loch Modan (The Algaz
- Ashenvale [Astranaar ?]
- Stonetalon Mountains [?]
- Elite Area: Dun Modr (Wetlands)
- Instance: The Stockades
- Instance: Shadowfang Keep
- Instance: Blackfathom Deeps
- Happy Loot: Tiny Crimson Whelpling (Wetlands)
- Grind Area : Dragonmaw Encampment (Wetlands)
- Grind Area : Whelgar's Excavation Site (Wetlands)
- Grind Area : Rotting Orchard (Duskwood)
- Grind Area : Raven Hill Cemetary (Duskwood)
Preparation: Purchase Bronze Tube.
Start at either Duskwood or Wetlands. This is where "quest stacking" can
come in really handy if you want to be efficient. There are many, many
quests that send you to the same areas, and if you get all of the quests at
once, you can knock all of them out without having to run back and forth.
Considering Wetlands and Duskwood are fairly bad for having their towns on
one side of the map and the quest mobs/areas on the other side, this saves a
lot of time. A lot of these are parts of quest chains, so honestly it's hard
to know if you don't have prior
or do a lot of quest research beforehand
A lot of these are parts of quest chains, so honestly it's hard to know if
you don't have prior knowledge or do a lot of quest research beforehand - so
don't worry about it too much, but try to be as efficient as you can. Once
you finish one of the two new areas, you should be about level 25 and can go
finish the harder parts of Redridge, and then finish the last zone.
Note for Stockades : There are 6 quests you can obtain for this instance.
Lakeshire, Darkshire, Wetlands, Van Cleef note continuation (Bazil Thredd),
and two from Stormwind.
- Stranglethorn Vale [Rebel Camp, Nesingwary's Expedition, Booty Bay]
- Hillsbrad Foothills [Southshore]
- Arathi Highlands [Refuge Pointe]
- Desolace 
- Thousand Needles 
- Instance: Gnomeregan
- Happy Loot: Howling Blade (Skhowl, Alterac Mountains)
- Happy Loot: Toxic Revenger (Gnomeregan)
- Grind Area : Kurzen Encampment [!NOTE!] (Stranglethorn Vale) -- [Test
- Grind Area : Stranglethorn Raptors (Stranglethorn Vale)
- Grind Area : Growless Cave (Alterac Mountains)
- Grind Area : Gallow's Corner (Crushridge Ogres - Altarac Mountains)
Preparation: Purchase all 15 pages of The Green Hills of Stranglethorn, 4
Start at Stranglethorn Vale. Quest stacking here is also godly, since you
don't want to have to run all the way to the northern end of the zone, do
one or two quests and turn them back in at Booty Bay. Rebel Camp's quests
are largely independent of the rest, though, so you can do those first.
Then, head to Booty Bay, where you can pick up two main quests for the
northern area: Investigate the Camp and the start of the Excelsior chain,
both of which takes you to Nesingwary's Expedition, where you obtain all of
the nice happy quests there.
Hillsbrad is only good starting at about level 33, at which point you can
actually *do* all of the quests that you could obtain at level 30... Arathi
only has one or two quests that you can actually do right now, but it's
Kurzen Cave has been fixed, which perhaps means that Jungle Fighters and
Headshrinkers have as well, so someone test that out please.
- Stranglethorn Vale [Booty Bay, Nesingwary's Expedition, Rebel Camp]
- Arathi Mountains [Refuge Pointe, Faldir's Cove]
- Badlands [Various camps around the zone]
- Desolace 
- Elite Area: Stromgarde
- Elite Area: Mosh'ogg Mound
- Instance: Scarlet Monastery
- Instance: Uldaman
- Instance: Razorfen Downs
- Happy Loot: Tiny Black Whelpling (Badlands)
- Grind Area : Lashtail Raptors (Stranglethorn Vale)
- Grind Area : Water Elementals (Stranglethorn Vale)
- Grind Area : Rock Elementals (Badlands)
- Grind Area : Scalding Whelps (Badlands)
- Grind Area : Naga Explorers (Stranglethorn Vale)
Preparation: Purchase 9 Blue Pearls, 1 Frost Oil, 1 Gyrochronatom, 4 Buzzard
Wings, 1 Elixir of Water Breathing.
37 is where you obtain your next batch of quests from Stranglethorn Vale.
Arathi Highlands has fairly decent quests in Faldir's Cove, or if you're
feeling group-friendly, knock out the ones in Stromgarde. Badlands has a lot
of nice quests, but you have to actually find them. This is where
supplementing experience by grinding becomes more efficient at times, and at
42-43 you should be closing the last of your Stranglethorn quests, and be
finished with Badlands and Arathi both, as well.
Scarlet Monastery. Black Menace or Sword of Serenity. Nothing more needs to
be said - except where to obtain the quest: Desolace.
- Feralas [Feathermoon Stronghold]
- Tanaris [Gadgetzan, Steamwheedle Port]
- Instance: Zul'Farrak
- Grind Area : Wastewander Bandits (Tanaris)
- Grind Area : Isle of Dread (Feralas - Inside Cave; South of
- Grind Area : Feral Scar Vale (Feralas)
- Happy Loot: 14slot bag! Cortello's Riddle quest, starts in one of the
ships in Stranglethorn Vale for the end of the Bloodsail Buccaneers line of
Fairly self explanatory, I guess. Not much going on here,
- Searing Gorge [Kalaran Windblade]
- Blasted Lands [Blood Elf camp]
- Un'Goro Crater [Marshal's Refuge]
- Felwood [Emerald Sanctuary]
- Burning Steppes [Morgan's Vigil]
- Instance: Temple of Atal'Hakkar
- Grind Aarea : Dreadmaul Rock (Firegut Ogres - Burning Steppes)
- Grind Area : Ruins of Eldarath, Legash Encampment, Thalassian Base
Camp, Ursolan (Azshara)
- Grind Area : Jaedenar, Deadwood Village (Felwood)
- Grind Area : Sorrow Hill (Western Plaguelands)
- Grind Area : Temple of Arkkoran (Azshara)
- Grind Area : Jadefire Run, Felpaw Village (Felwood)
The quests in Blasted Lands all stack on top of each other. Five in total,
one for each stat; they give 4700 experience per turn-in, along with always
the chance of obtaining a Draenethyst Sphere for Kumi'sha the Collector with
every mob you kill. Un'Goro Crater has the biggest collection of quests out
of all of these zones.
- Winterspring [Everlook, Starfall Village]
- Western Plaguelands [Chillwind Point]
- Eastern Plaguelands [Light's Hope Chapel]
- Instance: Blackrock Depths
- Instance: Blackrock Spire 
- Instance: Stratholme 
- Instance: Scholomance 
- Grind Area : Felstone Field, Dalson's Tears, The Writhing Haunt,
Gahrron's Withering (Western Plaguelands)
- Grind Area : Northridge Lumber Camp (Western Plaguelands)
- Grind Area : Corin's Crossing (Eastern Plaguelands)
- Grind Area : The Pillar of Ash (Burning Steppes)
- Grind Area : Winterfall Village (Winterspring)
- Grind Area : Blackrock Stronghold (Burning Steppes) [NOTE]
- Grind Area : Ice Thistle Hills (Wintespring) [NOTE]
Notes: Blackrock Stronghold is probably the best place to grind for a rogue;
however, you do have to get used to how the roamers work. You'll probably
die a few times along the way while learning them. Also, this might likely
be another area where they're increasing the armor on the mobs, but two of
the four kinds of orcs that spawn are casters, anyway. Ice Thistle Hills is
not the best place to grind for experience, but it's probably one of the
better places to get a nice quiet grind going and also leave with a few
backpacks full of Rugged Leather."
find your mobs here: