
You ready for some fun? Oh yea, this is a great BO. I got 4 units for you to remember: Real Buzzsaws, Real Sards, Duped Missle Tanks, Duped Catapults. Thats all you need and one of two things will happen: Either
A) Your opponents will just quit because of the overpowering pummeling they are getting and the induced lag from your millions of units, or
B) You will utterly destroy your oponents
either way: A or B, you win.
I mentioned before that this BO has the most Micro-management. Perhaps a better word would be "macro-management." Well the point was that this BO requires the MOST continuous amount of clicking, unit directing, unit manipulation, ect. of all the BO's on this site.
Follow along with me now, as we journey together into this insane BO.
| Requirements: |
| 15K |
| No Prebuilt |
| 2 or 4 player |
| Map: Fisher Plain preferred |
| House: Harkonnen with IX and Sardaukar Subhouses |
| Special Conditions: This requires a topmost base. Dupers always point downwards. |
Since duper tanks always point downwards when deployed, so you need a compatible base. If you are on the bottom, it just wont work right since your dupers will be pointing towards the edge of the map and your units will be stuck. If you get the bottom base and your partner is on top, switch bases! If you both have crappy bottom bases, then abort mission and make IX bombs instead and try to rush your opponents!
BUILD ORDER:
| Barracks + 20 Infantry then troopers dispersed to protect from drones |
| Factory + 1 harvester, then 15 buzzsaws, Upgrade factory |
| Refinery, Upg Refinery |
| Refinery #2. Upg Refinery. Let your 15 buzzsaws complete, Upgrade refinery (3 upgrades so far) |
| IX House. Upgrade IX house. |
| Build 3rd refinery. Upgrade ref again. |
| Queue up 15 duper tanks. When money starts rolling, make 1 Missle Tank and 1 catapult followed by 10 buzz, 5 assault, 10 buzz, 5 assault-- infinite buzz and assault nonstop |
| Continue to upgrade refs. Make a sard barracks 1, 2, and 3. Dump out endless regular sards. |
| The moment you get your first missle tank, build walls around it in your base, do the same with your catapult. |
| The moment you get your first duper, assign it a Group Number 1 (highlight it, press Ctrl+1). Send it to the back of the base and deploy (see slide show). |
| Start duping the missle tank. With each new duper, add it to the "number 1" unit group by pressing 1, pressing T, T to select all, then press Ctrl+1 again. This will allow you to select all dupers anytime by pressing the number "1", so you can dupe things even while you are fighting on the other side of the map by pressing 1, then selecting a unit on the battlefield, never needing to go back to your base to do it. |
| Bookmark the location of your dupers by pressing CTRL+F1. That way, whenever you press F1, you will go back to your duper area. |
| With each new duper, form them in a line and deploy them- assign them to be group 1. |
| Each time you dupe a line of missle tanks, send them all out to the battle field where your buzz+assault+sards are by selecting a missle tank and pressing T-T and moving them out. Because your only real missle tank and your only real catapult is surrounded by walls, it cant move, thus, you never have to worry about it leaving. and its always easy to dupe because you know where it is. Make 2 lines of missle tanks, 2 lines of catapults, continuously. Send them out constantly. |
| When you are micro-ing your units in enemy territory, obviously you dont have time to jump back to your base to continue duping, so press 1 and select either an enemy unit (like a laser tank, guild tank, or mongoose- anything that can move fast) or select even one of your own sards. The point is that even while you are focusing on another part of the map you are STILL duping. And then whenever you get a chance to go back home, dupe more missles and catapults. Put buzzsaws in front of your base to guard against incoming fremen. |
| BE RELENTLESS! |
SEE THIS BO--PURE INSANTITY!!!