Special Tactic 

This is my all time favorite 15K BO.  It has a failure rate of about 5%.  That means that for every 20 times you do this, it will probably only fail once.  In fact, the more aggressive the rushers you play against, the higher level of success it has.   Against the most aggressive rusher, it practically never fails.   Many players when I do this to them get really angry and call me "cheap" or a "noob" or "weak" etc.  LOL.  I always find it humorous that these same people who rush every single unit in their base at you, leaving their base WIDE open, and then sit around and camp in your spice will actually complain and whine when you backdoor them and gut them from the inside out.  Is there not a risk to rushing?  Should you not take a RISK when you rush all your units at me?  Darned straight you do.  If you are going to rush me, I'm going to do whatever I can to make you pay- every low down trick from harvester distracting to engr dropping, to MCV dropping.  Im gonna do them all.  You rush me?  You rush my spice?  I gut you like a fish.  Thats how it goes.  You dont like it?  Well, LOL o well.  No one likes losing I guess.   Of course, I still might lose, but the point is that I am going to TRY and use every low trick in the book (except exploits- i dont do those)  This BO is second to the Ordos Smack Down as the most fullproof BO that I have ever seen.    Some of you may remember playing a guy named "engrdrop" before and had this done to you.  Well, that was me back when I was developing this.  :)  

Really the only way this BO can fail is through bad scouting.  This is why scouting is critical on this.  You must "creep" in your scouts and get a look at an enemy base.  However, even if you dont, you will still probably pull this off.

Notes:  First of all this is not an engineer drop.  It is an MCV drop which is superior to an engineer drop.  Of course, its not right of me to slap my name on an MCV drop since I didn't invent the concept.  However, I use my own personally modified version of doing this and utilize the MCV drop to the utmost of its ability.  My version of the tactic is exceedingly lethal and fast- I have never played against anyone who does it the way I do, which is the best way you can do this (forgive the boasting here, but I worked on this BO for many months and I'd like to see someone invent a deadlier way to do it).  Once you see the slide show, you will understand how superior this is to a weaker engineer drop.

Requirements:
Fisher Plain, 15K No Prebuilt, No Starting
4 Player Required
You and your partner are Atreides (though one of you as Harkonnen will still work)
This is NOT recommended vs. 2 Atreides players- it IS good against any team with ONE or NO atreides players.   
Any subhouse is fine
SUMMARY:

You will immediately as soon as possible air-drop an MCV in your enemy's base and proceed to steal every single one of his buidings, else force him to sell all he has, curse you out, and quit the game.

Build Order:

(windtraps not included, just make them as needed)


Barracks + Scouts + 20 Infantry
refinery. + upgrade ref
factory + 7 sandbikes + MCV
Upgrade ref again.  
Hangar
Place Hangar.  Upgrade Hangar, Upgrade Barracks, Upgrade Factory.   Make extra windtrap.
Make 5 mino's, Make advanced carryall.    
Make an engineer and a turret.   PAUSE the engineer at 99%.
Notify partner to make turret.   
Land MCV in enemy base, plant 2 turrets, make barracks in enemy base, set as primary, unpause engineer.  Make more turrets...enjoy!

 

SEE THIS BO!

 

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